^ Only in the Xbox 360 version as a paid DLC in PlayStation 3.Your IP address has been temporarily blocked due to a large number of HTTP requests.^ Playable only in the Xbox version and the HD release.^ Alternative character versions of Sophitia.^ Alternative character version of Siegfried early version of Nightmare.^ Playable only in the GameCube version.^ Playable only in the PlayStation 2 version and the HD release.^ Only in the PlayStation 3 version as a paid DLC in Xbox 360.^ Only in Soul Calibur III: Arcade Edition.^ A similar western character named Arthur replaces Mitsurugi in the Korean version.^ a b c d e f g h i Unplayable opponent.^ As a new mass-produced version of the original Astaroth.^ a b c d e f g h i Paid DLC character.^ a b c Standard character in Soul Calibur III: Arcade Edition.^ a b c d e f g h i j k l m n o p q r s t u v w x Bonus character.^ Unplayable boss in Soul Calibur III: Arcade Edition.^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs Unlockable character.
UNLOCK ALL SOUL CALIBUR 5 CHARACTERS XBOX 360 SERIES
Main series Main characters Characterīonus and guest characters Character Soulcalibur VI added Geralt of Rivia from The Witcher, 2B from Nier: Automata and Haohmaru from Samurai Shodown as guest characters. Devil Jin from Tekken was also added to Soulcalibur V as a non-playable character and his moveset can only be accessed by creating a character that uses his style of fighting. Despite rumors of Devil May Cry 's Dante's inclusion in Soulcalibur III, developers confirmed no plans for the inclusion of guest characters for the title, with series producer Hiroaki Yotoriyama stating "It’s my policy to never do the same thing twice." However, under new producer Katsutoshi Sasaki the concept was revisited in later titles in the series, with Tales of Symphonia 's Lloyd Irving appearing in Soulcalibur Legends, Star Wars characters The Apprentice, Yoda and Darth Vader appearing in Soulcalibur IV, with the latter two exclusively to the Xbox 360 and PlayStation 3 versions respectively until later released as downloadable content, God of War 's Kratos for Soulcalibur: Broken Destiny, and Ezio Auditore da Firenze from the Assassins Creed series for Soulcalibur V. Starting with Soulcalibur II, guest characters from other franchises or companies were introduced for different home ports of the game, with The Legend of Zelda 's Link appearing for the GameCube version, comic book character Spawn for the Xbox, and Tekken 's Heihachi Mishima for the PlayStation 2. In the course of the series, two characters have been an exception to the process: Johan Druer, a berserker exclusive to the Japanese player's guide, and Necrid, a character co-produced with Todd McFarlane that appears in Soulcalibur II. During this phase the team additionally worked with the story creators, refining the character's own role in the plot as needed throughout development. The completed model was then animated by a motion capture artist working directly with the team. Once established, appearance and movement were fleshed out by the team's concept artist and rendered as a 3D model by a design team that worked solely on the character. The design was then built to revolve around it, starting with gender, then physical measurements, and lastly background details. With each character, their weapon was decided upon before other aspects were. Soul Calibur, a holy sword and Soul Edge's antithesis, also has a spirit called Elysium. Its spirit is called Inferno, and his avatar/host is called Nightmare. Set in the period of late 16th to early 17th century, the plot of the games revolve around Soul Edge, a cursed sword able to possess its wielder and devour souls.
The Soulcalibur series is a weapon-based fighting game franchise developed by Namco Bandai's Project Soul division.